The nightmare version of"Breath of the Wild" has added Easter eggs from the second work"Tears of the Kingdom". The tentacle monster located in the Demon King's City is one of them. In"Tears of the Wild", although the tentacle monsters are also very scary, they are basically limited to the early stage. When the player's health is very low, when the player has enough miasma-restoring herbs and has a lot of health, he can completely get over it - if it doesn't work, just put a smoke bomb and circle around. This should be the easiest way. The way to kill the tentacle monster is that the tentacle monster can't see you in the smoke.

But in the current version, because the sky has not fallen, there is no sunflower that can restore miasma, it cannot go underground, and smoke bombs cannot be made... it is indeed difficult!

However, this is also a challenge designed by Zhang Xingyu for hard-core players. After all, the difficulty of Zelda World is really not high, and it needs to give hard-core players some"motivation".

For true and hardcore players, the ultimate motivation is the BOSS, which is impossible to beat!

【An open world with surprises everywhere】

【Endless grasslands, lush forests, scorching volcanoes, azure and vibrant seas... combined with weather and time effects such as rain, wind, snow, sunrise and sunset, the open world of"Breath of the Wild" is intoxicatingly beautiful.

The nightmare world has the world's top graphics technology, but this time"Breath of the Wild" does not adopt the realistic style of previous games, but pioneeringly adds a fairy tale style. The composition of Zelda's world may not be as good as other worlds. Realistic and complex, but the bright and cute style is integrated into such a fairy tale style game, but it is so suitable!

There is a"fairy tale" hidden in everyone's heart. We fantasize about becoming the protagonist in the fairy tale and experiencing a unique adventure.

This is an unattainable"fantasy", but with full immersion in virtual technology and a new fairy tale-style game, everyone's fairy tale fantasy has been realized!

Nightmare World not only creates a lovely and beautiful fairy tale style open world, the map of this open world is astonishingly vast.

Now is the era of open games. There are countless open games on the market. To be honest, I have experienced too many so-called open worlds. Now there are very few open worlds that interest me - especially after experiencing"Elden Law". After such a great open world as"The Ring", I even think that there will be no open world after"The Ring of Elden"!

However,"Breath of the Wild" still exceeded my expectations. The vast experience that"Breath of the Wild" brings to the senses is absolutely top-notch among sandbox games. This is completely different from"Elden's Ring". Two different styles!

In"Elden Ring", you will be amazed by this magnificent world, but the adventure in"Elden Ring" is basically the same, fight, fight, fight!

Different terrains, different monsters, different BOSS, everything is for fighting!

《"Breath of the Wild" is different. It's not just about fighting, it has so many things worth experiencing.

Running wildly on horseback or finding a mountain peak and gliding with a paraglider will be a more efficient way to move in the game; after unlocking the watchtower or discovering a new temple, players can even quickly teleport directly between these locations—— But every time I do it, I feel like I'm wasting my resources. Because on the journey I skipped, I must have missed some wonderful adventures and adventures!

The residents in the game are concentrated in various villages, settlements or cities, and a small number of them can be encountered by chance during adventures in the wild. From them, you can receive hundreds or thousands of side tasks.

In most sandbox games today, a large number of side missions often serve as filler for the world. Although they appear in different forms, there are often some fixed routines to follow in the gameplay, such as eavesdropping on a conversation, sneaking into a certain place, assassinating a powerful person... Repeating these tasks will make people bored..

But"Breath of the Wild" can give each branch its own unique temperament and meaning.

These side quests can sometimes be a fun treasure hunt. The villagers will tell you that there are three ancient trees on the snow-capped mountains behind the village. The intersection of their reflections at dusk is where the treasure is buried. As for which snow mountain and which three ancient trees it is, the game will not directly mark it on the map for you - after all, this treasure hunt belongs entirely to you.

These branches also include some seemingly trivial things, such as helping the owner of the weapon shop use a bow and arrow to light the torch next to the altar. But it was during this process that I learned that ordinary wooden arrows could be directly ignited by fire and turned into rockets - and this detailed information became an important part of helping me solve many subsequent mysteries.

In Breath of the Wild, the interaction between characters and the environment is natural and simple. Almost any vertical surface such as cliffs, trees, and walls can be climbed directly. Metal is easily struck by lightning during thunderstorms. If you happen to be holding an iron sword at this time, it is best to change to another weapon immediately, or throw it directly into the enemy pile.

As a fairy tale style game, the game process is simplified. Although it is unreasonable, it is unexpectedly convenient and will also lead to many interesting things. For example, all flammable substances will be ignited directly if they come into contact with a fire source. If you wish, you can even easily burn down an entire forest or grassland. The heat wave formed above the flame can provide an upward thrust. You only need to open your paraglider here to fly into the sky - if you have learned the skills of aerial archery, believe me, fly up and shoot. Explode everything!

In order to make the adventure process smoother, you need to continue to collect various resources in the wild. From mushrooms and wild fruits to bow and arrow ores, almost everything can be used at specific times, and the process of exploration is therefore filled with the joy of harvest - but sometimes some unknown dangers are also hidden in it. A large treasure chest half-hidden in the gravel is probably a Mimic waiting for its prey to take the bait; a large, seemingly ordinary and clumsy stone may be the belly of a monolith.

All kinds of sudden deaths are commonplace in"Breath of the Wild", but as a leisurely game, you don't need to worry about losing a lot of souls you carry, nor do you need to worry about losing a lot of souls like some online games. You need to run back and forth among the corpses, but with the help of the goddess Hylia, you will soon be resurrected nearby - the time for revenge has arrived.

This is the adventure in the world of Hyrule, relaxing, full of surprises, and addictive】

………Door….

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