After watching the opening credits, a notification appeared on Otilia's system interface.

【The system has detected that you are playing"Resident Evil" for the first time. This game is a horror game. The full-immersion virtual game has a strong sense of presence. The game has bloody and horror elements, which may give players a strong sense of fear. Please confirm whether to continue】

【Yes] [No]

If the nightmare world is still stuck in the 1.0 era, and the Super Eagle VR helmet has not been released, then Zhang Xingyu may not give players this choice at all: you have entered the world of"Resident Evil" just to play horror games Yes, it’s really stupid to ask this question!

Even if a player really enters this world by mistake and is scared to death, hey, that's even better. It has contributed a lot of terrifying energy and the Nightmare Lord is laughing happily.

However, now is the 2.0 era, and technological products such as VR helmets have been launched in the real world, so Zhang Xingyu needs to take some"precautionary measures": I have already reminded you, this is a horror game, a virtual version of a horror game It's scary. If you're so scared, it may even affect the real world. Don't say that the nightmare world didn't warn you!

The eerie opening CG that appeared at the beginning, as well as the current reminder, are enough to scare many timid players from continuing to try the game.

So -

Otilia just clicked yes!

"For the sake of achievement, for the sake of grabbing achievements, this is all for the sake of achievement!"The middle-aged girl who is afraid of ghosts~ clicked"Yes" with tears streaming down her face!

【This game is the first horror game in the nightmare world. In order to ensure that players can play normally in the virtual world, the game will forcibly turn on the"mental protection mechanism". If the player encounters extreme emotional changes in the game, this mechanism will be forcibly triggered, and the player You will be forced to quit the game and will not be able to continue the game within one calendar day -]

Follow《P.T.》Likewise, Zhang Xingyu continued to use the mental protection mechanism in"Resident Evil".

In fact,"Resident Evil" is far from《P.T.》So terrifying, even in a virtual world with a strong sense of presence, the fear brought by"Resident Evil" is far less《P.T》So strong,《P.T.》After all, it created a new type of horror, and the horror atmosphere it created is oppressive... To describe it in a simple sentence, it's fun.《P.T.》, now my legs tremble when I see the long corridor!

And"Resident Evil"》……To describe it in a simple sentence, all fear comes from insufficient firepower!

《P.T》In the game, players do not have any weapons. If they face a female ghost, if they do not escape and are touched by the female ghost, they will die directly. However, in the world of Resident Evil, players have weapons and can defeat zombies!

For this alone, it’s impossible to match the horror of Resident Evil《P.T.》, after all, there are two completely different feelings between enemies that can be beaten to death and enemies that cannot be beaten to death, just like the horror game"Escape". Because players have no means of attack and can only run when encountering enemies, the sense of fear and oppression is stronger.

Of course,"Resident Evil" can also be scary, after all... the firepower is really lacking!

Like the original version, the nightmare version of"Resident Evil" also provides weapons, but similarly, the nightmare version of"Resident Evil" also has the"fear" of insufficient ammunition and insufficient firepower. Saving bullets is a"survival skill" that every player must learn. , not to mention, the consistent feature of the nightmare version is to suddenly strengthen a wave of monsters, so you will see that in the nightmare version, the monsters will be more powerful...such as the Licker!

In the original version, when you see the Licker for the first time, the sense of oppression is unparalleled. The game also designed a unique way for the Licker to appear, that is, at the beginning, the player will not directly see it. Licker, but when passing by the corner or window, a strange shadow flashed past the window.

——What it is?

An unknown monster has remained deeply in the player's mind.

Then, when I opened a door and entered a long corridor, the background music that originally seemed eerie and weird was gone... Well, it was a good thing that the eerie background music was gone, but, but, if there weren't those weird... If it makes a"rustling" sound, even better!

A weird sound replaces the background music, like a thorn piercing the player's heart.

"what sound? What the hell?"

The original version of"Resident Evil" had a fixed perspective. Players could only hear sounds but could not see monsters. They could only control the characters to walk carefully, and then the terrifying lickers appeared!

Facing the lickers, If there is no heavy weapon like a shotgun and only a pistol, it is basically the rhythm of GG.

0Please give me flowers0

Of course, after so many years of"Resident Evil", Lickers are no longer as scary as they were in the past. Many veterans When players face lickers, they even ignore them and sneak away with their coquettish movements - anyway, lickers don't know how to open the door, so if they can't be hit, they just slip away.

Even some players who are afraid of horror games , you can also directly turn on unlimited ammunition in the game, and use the bazooka directly at the beginning. That is really killing gods when God blocks it, and killing Buddha when Buddha blocks it. Even the tyrant with the strongest sense of oppression can kneel down with just one rocket launcher, without any"fear""It can be said.

However, in the nightmare version... when the time comes, players will know how powerless they are in the face of the lickers!

……

Although"Resident Evil" does not《P.T.》So terrifying, but in the final analysis, this is also a horror game. With the powerful technical support of the nightmare world, it is enough to make most players feel scared. Therefore, it is still necessary to activate the mental protection mechanism.

The Super Eagle VR helmet has been sold. Among the players who use the helmet, there will definitely be student players. Even for these students, Zhang Xingyu needs to activate this protection mechanism.

In addition, there is a very important point. Turning on the protection mechanism can avoid some unnecessary troubles in the real world.

【Please select your game mode】

【Since you have not cleared the story mode, you can currently only play the"story mode". After clearing the story mode of the inner and outer world, you can unlock the"survival mode"]

Like the original version, Zhang Xingyu provides different game modes for the nightmare version of"Resident Evil". The most basic one is naturally the"story mode". The story mode game is similar to the original version. Players can play as Leon or Claire, and there are also external and internal levels. Relatively speaking, the internal levels are more difficult and the areas to explore are more. There are more, to describe it in simple words, that is, the surface level of"Nightmare Edition" is equivalent to the difficulty level, while the inner level is the super difficulty level!

What, you ask why there are no easy and normal difficulties?

Don't ask too much, just ask about the nightmare world (hardcore world)!

Only by clearing at least one internal and external level will"Survival Mode" be opened. (To read exciting novels, go to Feilu Novel Network!)

""Survival Mode" is original to Nightmare World, the real"Resident Evil""!

………force….

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